import ThreeEngine from "./class/ThreeEngine";
import "./base.css"
import * as THREE from 'three'

const engine = new ThreeEngine()

const geometry = new THREE.BoxGeometry(1, 1, 1)

const material = new THREE.MeshBasicMaterial({ color: 0x7bc4c4 })

const cube = new THREE.Mesh(geometry, material)
cube.position.set(2, 2, 2)


engine.addGeometry(cube)

engine.addGUIProperty(cube, 'visible')

